
The game
You're a lone tank holding a line against endless waves of enemy armor. Waves are hand-tuned through wave 15 — tanks, fast infantry, ramming trucks, and strafing planes — then the mix repeats. There's no final wave to win; the run ends only when you're destroyed.
There's no separate turret — the hull is the gun. Turn to aim, then fire. Water is impassable and shells fly over it; trees are real cover that blocks an enemy's line of sight. You start with 6 hearts and a standard hit costs half of one, but the longer you survive the tougher you get: max HP grows a little every few waves, up to 12.
Get low enough and help arrives: a friendly plane occasionally airdrops a heart to heal, and at 2 hearts or less a reinforcement infantry soldier fights alongside you until the field clears.
Clear wave 15 and something is waiting at wave 16 — best discovered blind.
Every run ends on a results screen with the wave you reached, a commendation tier, and the local top-5 high-score table.
Version 0.3.4 · Free to play · Works in a desktop or tablet browser; touch is supported.
Controls
| Arrow keys or WASD | Move — hull turns to face your heading |
|---|---|
| On-screen move stick | Move (touch) |
| Space or left-click | Fire, facing forward |
| On-screen fire button | Fire (touch) |
| Esc or the II button | Pause |
Your best scores are kept in this browser's local storage on this device. Nothing is sent to Hudley.
Credits
Made by Hudley Entertainment. Art, sound, and fonts from these packs, used under their own licenses:
- Kenney — Tiny Battle, Pixel UI Pack, Kenney Fonts, Sci-Fi Sounds (CC0)
- Luis Zuno / Ansimuz — Legacy Collection (Explosions & Magic; sky, clouds, and vegetation backdrops) (CC0)
Full list: CREDITS.txt